jesyanne:

Like O, Like H // Tegan and Sara

I was growing nerves,
Like steel in my palm.
I was growing pain,
Like lead in my feet.

(via morrigan-disapproves)

gwendabond:

losingwins:

a-cumberbatch-of-cookies:

audreyii-fic:

"Ghostbusters" starring Mindy Kaling, America Ferrera, Aubrey Plaza, and Rebel Wilson

YES YES YES

I am so there

YESSSSS.

(via kammartinez)

yamino:

cloudedart:

I made a mistake and went looking at jake wyatt’s bubblegum crisis concepts, and then I could do nothing else until it was out of my system

but marceline is never out of my system.

I love how you draw her!

(via batlesbo)

alpha-beta-gamer:

Uncanny Valley is a creepy nightmarish pixel art survival horror game with action and puzzle elements that features intense moments of dread and real consequences for your actions.

You play as a night shift security guard a strange research facility, who has problems with insomnia, often lapsing into a dream-like states while on the job, making the player constantly question what’s real.  As you explore the research facility, you’ll soon discover all is not well.  You’ll have to run, hide, use your wits and solve puzzles to live through this well crafted nightmare.

The consequence system of Uncanny Valley is a particular highlight, which draws some comparisons to Heavy Rain.  You can die at some points but they’re few and far between, for the most part whenever you fail at something, the game will carry on, but with real consequences for your character.  For example, if you fail to escape your attackers, your character will move slower for the rest of the game, making things that much harder. 

The Alpha Demo packs more suspense, dread and ‘oh shit!’ moments into it’s 10 minute playtime that most games horror games manage in 8 hours.  With it’s tense atmosphere, beautiful pixel art, intriguing story and real consequences for your actions, Uncanny Valley is shaping up to be uncannily good.

Download the Free Alpha Demo & Check out the IndieGoGo Campaign

(via tenkatoitsu)

diaemyung:

Gradually, I become an adult everyday.

(via yamino)

neil-gaiman:

travisellisor:

Death’s Trophy Wall by Sam Kieth

I love Sam.

neil-gaiman:

travisellisor:

Death’s Trophy Wall by Sam Kieth

I love Sam.

yukihyo:

Korrasami don’t give a shit.
Yay. I’m finally done.These two are fab.
WELCOME TO QUEEN CITY,BITCH.
Korra/Asami © Nickelodeon
Art © Me

yukihyo:

Korrasami don’t give a shit.

Yay. I’m finally done.These two are fab.

WELCOME TO QUEEN CITY,BITCH.

Korra/Asami © Nickelodeon

Art © Me

(via magpizza)

batlesbo:

nayyonaise:

Animation isn’t really my strong suit, but I’ve been thinking about something like this for quite a while. Style taken mostly from Disney’s Hercules ((what else would be more appropriate)) with some elements from the wonderful horror that is Hercules and Xena – The Animated Movie: The Battle for Mount Olympus
I’ll probably draw Gabrielle like this at some point soon maybe ((EDIT: Here it is!))
but like, could you imagine



?

*pants heavily*

batlesbo:

nayyonaise:

Animation isn’t really my strong suit, but I’ve been thinking about something like this for quite a while. Style taken mostly from Disney’s Hercules ((what else would be more appropriate)) with some elements from the wonderful horror that is Hercules and Xena – The Animated Movie: The Battle for Mount Olympus

I’ll probably draw Gabrielle like this at some point soon maybe ((EDIT: Here it is!))

but like, could you imagine

image

?

*pants heavily*

batlesbo:

blackyjunkgallery:

ok, this story become something real.
I have still a lot of work for sure.
and i want to specify again, that’ is only a project for the moment.

Dayum, dat art. 

alizabug:

i have been thinking about the lost gravity falls labyrinth episode for like, years now

(via admiralbuttface)